Recent Comments:
Just Askin': If you were a newbie today...
Second Life Insider
Jun 24th 2007 1:45AM If I were a n00b today, I'd stay.
When I started, I had to recycle the power (!) on my PC a few times a day because of very hard SL crashes, but SL was so cool I didn't care. LOL, I probably needed those breaks to tend to my personal needs. The quality is much better now, despite all of the complaints we hear.
People I talk to who leave, usually tell me it's because they don't have time for a first life let alone a second. Others become scared by the addiction, or have been hurt in some way. Some say there is nothing to do or they can't figure out what to do.
Most people in SL that I know, however, think this platform is the wave of the future. Some are n00bs who were born this year.
Prokofy Neva banned from the Linden Blog
Second Life Insider
Dec 8th 2006 3:29AM It was easy enough to ignore if you wanted to. Nothing outrageously offensive that required the taking away of any privileges.
Prokofy Neva banned from the Linden Blog
Second Life Insider
Dec 8th 2006 1:27AM Someone pressing a seeming logical argument in comments, with a possible ulterior motive, is cause for banning? I prefer to be able to read these arguments and reach my own conclusion that to think that the information is being pre-packaged for my entertainment pleasure. That ain't the transparency that most of us expect from Web 2.0. I see you're writing about "issues" Tateru. You may be next.
YouNeverCall ... 'cause YouDon'tHaveTo
Second Life Insider
Nov 30th 2006 9:49PM Possible uses: 1) Lets you contact someone via their cell phone no matter which alt they are signed as, and without knowing who they are signed in as. 2) Does it work between grids, such as between the teen grid and the adult grid, or between test grids? 3) Maybe you can put someone in your cell phone's address book for easy dialing, even though you don't want to make them a friend. 4) Maybe there is a plan to let you contact people out of world via the cell phone, where you have one way of contacting them whether they are in-world or out of world, and without you knowing their real cell phone #.
Open to sale or IPO
Second Life Insider
Nov 4th 2006 12:59PM I like the IPO theory myself, as opposed to either an outright sale to a larger entity or the status quo. In an IPO scenario, control of the company doesn't have to change hands. Philip and company can own most of the stock, which squelches any (misplaced) concern about having a crazy Board of Directors that doesn't care about customers.
An IPO would raise much-needed cash without necessarily disrupting the world. In fact I suspect it would calm things down.
It also raises the possibility of a resident buy-out.
And whoever the new investors are, residents or not, would have some input to the business decisions. And rightly so, they would be investors in a more traditional sense than we mere customers like to pretend we are. More input to the business decisions is a good thing, it helps prevent Philip and company from getting lost in the trees. And it is a well-worn tale that the technical entrepreneurs need to bring in business people once the business has traction.
Preventing texture theft
Second Life Insider
Nov 4th 2006 12:42PM It's really the classic DRM problem of preventing what an authorized user can do with the managed resource--- in this case textures. You can prevent theft by people who cannot see the texture as it is meant to be seen. But no matter how you encrypt it and control it, a user who is allowed to see the texture will always be able to steal it, because there has to be a point where it exists on the user's machine in unencrypted form.
It is just a matter of time before graphics cards have on-board DRM, and Linden Lab may require residents to have such a card with DRM enabled, but that is a long way off, and of course would still be hackable, but perhaps more difficult for most people to hack.
Poor communication infuriates residents
Second Life Insider
Nov 2nd 2006 8:29PM The main concern here is that people may have sold their islands to someone who had inside knowledge that prices were going up. Had that seller had the same inside knowledge, they might have decided to hold the island, on the likelihood that it would fetch a much higher price in the near future. Even if it doesn't work out that islands can be sold for much more-- for example if the transfer fees jump significantly-- the buyer and seller should have had the same information at the time of the transaction. I think the FIC controversy is overblown, but it may have come into play here, if any islands were bought by someone with knowlege of the impending price increasing. The issue isn't that the buyer had inside knowledge, it is that the seller did not have the same knowledge (if in fact any such transactions did occur).
3D Weather Data Visualization in Second Life
Second Life Insider
Oct 29th 2006 6:03PM Slashdot picked this story up: http://slashdot.org/articles/06/10/29/1235244.shtml
3D Weather Data Visualization in Second Life
Second Life Insider
Oct 29th 2006 4:05PM The article actually says that the project is by NOAA and Aimee Weber Studio, and so right off the bat Aimee wasn't taking full credit. And yet, Gwyn may be right, if the project is Aimee's brainchild. Aimee has only said that the scripting was a team effort, including her own contribution, which doesn't negate Gwyn's genius comment. Upon reading this, you may begin to think that Orlie needs to get a life, and I would be inclined to agree.
Sugarcult Stands Up Against Poverty ... Virtually
Second Life Insider
Oct 15th 2006 11:12PM Aimee, you're a genius. You just diagnosed the problem I've been having with my washing machine. Thanks!