Recent Comments:

A nod to the past

Second Life Insider

Jun 25th 2007 7:03AM
Btw, on a sim I recently found an object with creation date Dec.16, 2002 (one month after starting the closed beta).

Funny how old stuff still strikes me in awe, even in a digial world.

An outsider's perspective - is he wrong?

Second Life Insider

Jun 24th 2007 4:18PM
I guess there's something weird about my experience, because when I started it just sucked me in and it seemed more real than real life.

That part faded away, and while I contributed in various way (from helping newbies, to assisting people with technical issues, to my recent work on the viewer) I feel more and more like a tourist.

Or maybe it's because I work on the viewer itself, it's less real. It's like a telephone is something different to your teen child and a technician in a phone company.

Having that said, I understand the guy from the article to some degree. I think the key sentence for me is when he says: (( And in practice, the 3D doesn’t really add much to the IRC experience. ))

For most of the people there, those getting immersed, the 3D is making ALL the difference. Dunno what it is, but I guess it may be that either it rings your bells or it doesn't and if it doesn't it's really just pixelated strip clubs and malls.

Just Askin': Virtual hoaxes and virtual-urban myths

Second Life Insider

Jun 21st 2007 4:52AM ... "would erase my inventory, crash my PC" by something made by someone in the name of Linden?

Umm, where did I hear that before? :-D

(Hint: It may not be a texture)

"You do all the talking,"

Second Life Insider

Jun 20th 2007 1:00PM That the advertiser reminds me of is many of the linden blog posts. Hard to describe, just superficial and empty inside, thinking the people out there are the same (just seeing the surface and being a bit stupid).

Linden's not billing correctly?

Second Life Insider

Jun 17th 2007 5:11PM
I've had problems for almost 10 days now. Buying inworld or on the website resulted in an error on my (non premium) account with a perfectly valid credit card (not through paypal). Needless to say that a support email wasn't answered.

When I saw the recent blog post about linden exchange being stopped inworld I tried again on the website and got a valid transaction on Saturday (didn't try it again yet).

I'd say with this problem and the server/sim side problems it's no wonder that the memory leak fix in the viewer got plowed under. If there's smoke coming from the kitchen and the barn is on fire and the car just went poof in a fireball it's probably easy to forget a leak behind the kitchen sink.

In world LindeX down for the weekend

Second Life Insider

Jun 16th 2007 9:35AM
LOL, how I love them. For me LindeX was out via in-world *and* web site for over 7 day. I'm glad I don't have to pay rent or tiers or something, because I helped out friends with the same problem and practically gave them all my L-cash.

Leaks, still leaking

Second Life Insider

Jun 15th 2007 5:37AM
Moriash,

quitting the client and restarting is sufficient in case of SL.


Nick

Second Life down tomorrow for update

Second Life Insider

Jun 13th 2007 6:37PM
Ordinal, the particle system is already fixed in my viewer. :-)

Sculptie exhibition winner disqualified?

Second Life Insider

Jun 10th 2007 6:22PM Linden seems to be almost paranoid about the copyright thing. On the JIRA I recently saw an item rejected because the suspected the guy was using some code from a Motorola programming manual.

I do understand copyright issues, but as far as I could tell, the manual was there to help people make use of Motorola hardware, so even without stretching imagination I can't see why Motorola would want people to not use that code, because obviously people using the code to enable software making use of their hardware would result in more sales of their products.

Well ... but as I'm increasingly beginning to understand, Linden Labs have their own ways of doing or approaching things.

Painted into a corner?

Second Life Insider

Jun 9th 2007 7:57AM
I think it's not so much about what LL wants to do or thinks it needs to do, but if they are able to communicate it correctly.

What they (at least those writing on the official blog) don't seem to understand is the distinction between in-world virtual things and first world effects. They just muddle in-world and real world into a nice ball of yarn.

For example, nobody would have complained if those two age players were banned for having pictures (textures) of real world child porn.

I'm equally sure nobody (well, not many) would complain if they said, that stuff that breaks real world law in their major markets (Europe, USA) would be inacceptable.

Same probably goes, if they said, real world depictions of extreme violene (as Robin said on the office hour) like rotten.com was inacceptable.

But mixing their world view, in-world broadly offensive with what is bannable or not, saying that slavery is inacceptable but saying that they see no reason to go after Gor/CARP at this moment, same of extreme violence with Toxic/Midian just is such a mess that it leaves many people in the fear that they might be next.